Module

Every module uses Unity3D as our game engine to develop our projects.  To read more about Unity3D, visit their official website.

There are total 2 modules currently with more coming soon! Stay tuned.

Module I: Introduction To Game Development and Programming Basics
In this module, attendees will be introduced to the game industry and game engine we will be using, Unity3D.  They will also be exposed to basic Java programming language, to ensure a solid foundation when starting game development.

By the end of this course, attendees will know solid programming to begin games development.  They will also learn to create a simple level with controllable character.

Who should attend this module?
Secondary school students, college or university students and other individuals who have NO prior programming experience but would like to venture into games development.

Click HERE to view module syllabus.

Module II: Creating Our First Game
In this module, we will take a "learning while developing" approach.  We will begin by creating a Touch and Click game, while learning on the way.  Towards the end of this course, you will have build the game and compress it into a single EXE file.

Who should attend this module?
Secondary school students, college or university students and other individuals who have programming experience and would like to be exposed to games development.

Click HERE to view module syllabus.

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